"Land a Spacecraft!" is an educational, arcade-style interactive that allows users to experience the challenges of atmospheric re-entry and spacecraft landing. This bilingual exhibit teaches visitors the science behind spacecraft design, velocity management, and landing procedures through a sequence of decision-based mini-games.
Even though the aim is to create an engaging educational experience, it's essential to plan the user journey carefully. On the right, you can see the initial flowchart outlining the key stages of the user experience.
Let's take offExplains concepts like:
Each stage presents three timed choices that determine success or failure:
This exhibit masterfully blends educational storytelling with tactile gameplay mechanics. The design encourages exploration and learning by doing, emphasizing trial-and-error in a safe digital environment. With a strong UX structure, intuitive feedback, and multilingual support, “Land a Spacecraft!” is a standout example of playful STEM learning.
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